50 minutes at the least? Press question mark to learn the rest of the keyboard shortcuts. I am not 100% sure, but when I do my Rad Town speed runs it takes between 4-7 mins to complete and when i loop back in stuff has respawned. The Launch area contains a static rocket that can not be interacted with, a multi-leveled crane on rails that has two lifts going to the top of it, and 4 spotlight towers. Here are some crates. by googling. | RUST update news 14 Jul 2017, https://rust.fandom.com/wiki/Launch_Site?oldid=97058. The 'Bradley APC' is an AI controlled vehicle which currently patrols the launch site monument. Press question mark to learn the rest of the keyboard shortcuts. It still can be used to go down, skipping some puzzles on the way out. I can't find a full list of up to date crate prefab names for spawning. An elite crate is past the catwalk. Thank you again for … The lifts were functional but buggy, but are now fixed and working properly. Loot spawns in the Launch Site are the richest of all monuments, though widely scattered all around the multiple areas. There are no food crates in the actual site but on the edges food crates and barrels spawn so food isn't an issue and medical crate monuments are also found here. There are 3 different set locations for the elite crates to spawn. It includes information about loot, the Bradley APC, completing the puzzle, the services (infrastructure) and many more things. 3 months ago. On the small platform in a small “shed” will spawn a military crate. It is worth collecting everything inside the factory as there is a recycler on the way out. Ive been searching cant find any relatively newer info on the respawn rate of Military and other type crates since the inception of the component system. They will also automatically move back down once you are at the top.. Walk across the platform to the other side, then go right. The Launch Site is a type of Monument, the largest in the game, with the most loot. 848. riding horses. The method I've layed out requires one looped callback function that fires off at every certain period of the game, which would be as simple as: I think a similar method is used to spawn animals and resources in, except without any checks regarding the existence of resources / mobs -- rather a simply additive system. A central place for discussion, media, news and more. Take your favorite fandoms with you and never miss a beat. There is a periodical chance to respawn (may be as low as a minute). Or do I need to pull the item in my inventory and drop it in the floor? Or see two barrels on top of each other? However, even players with Hazmat Suits will still gain gradually increasing levels of Radiation Poisoning from being inside or even too close to the factory building. Then go down the stairway (on stage 3 there is a drop) (on stage 1 there is a drop that you can avoid by running into the hole.). A central place for discussion, media, news and more. Sometimes I will split up my rocks and replace the loot with rocks for the next person. So every minute (or whatever period the game uses), the game has a chance to respawn any crates that are empty (no longer there). On the roof of the Cobalt Space Center office building. Spawn timer of +-20 min. Join. <100 15min 100-200? I believe there's a minimum respawn time though regardless of number of entities. Fingers crossed! A central place for discussion, media, news and more. It has a designated path that it follows in searching the monument for players and will diverge from it slightly if a player is to obtain its aggression. Within the storage area are storage houses and containers, a watch tower and stacked worker houses. I think you're correct. Press J to jump to the feed. Press J to jump to the feed. Ive looked it up on the internet but my cfg file in the server is very short and looks different then it did before the update. Under the rocket, there is a hole; players can fall through it onto a catwalk. The factory has multiple different paths to the top, but still contains several choke points such as ladders and lifts. It can be found on procedurally generated large maps in Experimental Rust. Report; 1. lego yoda 6 pts. So every minute (or whatever period the game uses), the game has a chance to respawn any crates that are empty (no longer there). The Industrial Area comprises an entrance, storage area, office area and the factory. :] 30min? Well, there is the "base" time like a few others are posting, on top of which it can vary depending on server population. I've found a rocket launcher (no rockets) inside of one. Factory building has multiple floors that are internally divided into 6 levels and the rooftop that can only be accessed by the external ladder, roof access only from level 6 as the ladder is broken half way up. BRADLEY APC TANK NPC, HAIR & BEARDS! Go back up and go left until you see the other military crate on a platform lower than you. Created Jun 16, 2013. Military Crate. The server (based on map size) will respawn when entities go under a certain number. There is a periodical chance to respawn (may be as low as a minute). On the right, on the first floor of one of offices, is a Research Table. The best way to get the most loot in least amount of time is to go up the rocket in the main building, collect the crate there, jump across the small jump and go right. Indestructible versions of utilities that were once craftable and placeable by players can be found here, as they can at other monuments. According to a few oxide plugins, it's averaged between 3000-5000 seconds. ... sale. This method of respawn is also relatively naive and would be very easy to conceive and code. A few of the military crates do not require jumping to access, but are instead hidden in the small houses around the site. New comments cannot be posted and votes cannot be cast. There are a lot of Barrels, Oil barrels, Large Wooden Crates, Military Crates and Elite Crates. I asked André to look into this and he’s added loot scaling with a few server convars to control how it works: With these default settings, with up to 100 players, nothing changes, however when players increase beyond 100, things start respawning quicker so that when it reaches 200 players, the respawn time is halved. TaintStank . How it determines where I dont know. Launch sites have a high amount of Radiation in the main area and an extreme amount in the factory building, requiring a Hazmat Suit to enter it safely.
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